MANIFEST CORP:
PROP ARTIST - GAME ASSETS
Having seen some self-initiated prop designs, Manifest Corp contacted me to look into the creation of fantasy 3D game assets. For this client I quickly undertook a short period of learning: understanding the fundamentals of asset creation for Game Development, and integrating Substance Painter into my workflow. This proved an intense challenge to start the production, however I soon aligned my skillset alongside experienced game artists. Here you can see examples of different ‘wear and tear’ states, created as a Painter procedural Smart Material, as well as a helm textured to reflect the in-game rarity system.